Showcases

Media guide

Art license

The Rust and Cargo logos (bitmap and vector) are owned by Mozilla and distributed under the terms of the Creative Commons Attribution license (CC-BY). This is the most permissive Creative Commons license, and allows reuse and modifications for any purpose. The restrictions are that distributors must “give appropriate credit, provide a link to the license, and indicate if changes were made.” Note that use of these logos, and the Rust and Cargo names, is also governed by trademark; our trademark policy is described below.

Trademark policy

The Rust and Cargo names and brands make it possible to say what is officially part of the Rust community, and what isn’t. So we’re careful about where we allow them to appear. But at the same time, we want to allow for as much creative use of these brands as we can. The policy laid out here explains how we strike a balance. If you want to use these names or brands, especially in a commercial way, please read this page or feel free to reach out and ask us about it!

TL;DR: Most non-commercial uses of the Rust/Cargo names and logos are allowed and do not require permission; most commercial uses require permission. In either case, the most important rule is that uses of the trademarks cannot appear official or imply any endorsement by the Rust project.

If you have any doubts about whether your intended use of a Rust Trademark requires permission, please contact us at trademark@rust-lang.org.

This document was derived in part from the Python Software Foundation Trademark Usage Policy. This document is not an official statement of Mozilla trademark policy, but serves to clarify Mozilla’s trademark policy as it relates to Rust.

The Rust trademarks

The Rust programming language is an open source, community project governed by a core team. It is also sponsored by the Mozilla Foundation (“Mozilla”), which owns and protects the Rust and Cargo trademarks and logos (the “Rust Trademarks”). This document provides information about use of the Rust Trademarks specific to a programming language, as well as examples of common ways people might want to use these trademarks, with explanations as to whether those uses are OK or not or require permission. This document supplements the official Mozilla trademark policy which governs use of all Mozilla trademarks.

The Rust Trademarks include two word marks and two logos:

Using the trademarks

Appearing official, affiliated, or endorsed

The most basic rule is that the Rust trademarks cannot be used in ways that appear (to a casual observer) official, affiliated, or endorsed by the Rust project or Mozilla, unless you have written permission from the Rust core team. This is the fundamental way we protect users and developers from confusion.

Since this rule is about managing perception, it is subjective and somewhat difficult to nail down concretely. There are some obvious ways to avoid problems, like including the word “unofficial” in a very prominent way, but if you have any doubts, we would be more than happy to help; just send an e-mail to trademark@rust-lang.org.

The basics: referring to Rust/Cargo

As with any trademark, the Rust and Cargo word marks can be used with minimal restriction to refer to the Rust programming language and the Cargo package manager and registry.

They may not be used:

Uses that do not require explicit approval

There are a variety of uses that do not require explicit approval. However, in all of the cases outlined below, you must ensure that use of the Rust trademarks does not appear official, as explained above.

Uses that require explicit approval

Helping out

As a member of the Rust community, please keep an eye out for questionable uses of the Rust logo and “Rust” word mark. You can report potential misuse to trademark@rust-lang.org. We will evaluate each case and take appropriate action.

Please do not approach users of the trademarks with a complaint. That should be left to Mozilla and its representatives. Thanks!

If you have a specific question or concern about promoting Rust or using its trademarks, please contact the Rust Core Team.

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